The Customs and Monopolies Agency has published the 2022 Blue Book. In the brochure relating to the main performances, ADM presents, on an annual basis, the results achieved in the sectors of competence. In addition to providing a snapshot of the activities carried out by the Agency, the report represents a management reporting tool that supports the Agency's supervisory activities. The data used, of an operational and management nature, refer to the period 1 January 2022 - 31 December 2022 and were extracted from the main Information Systems of the Agency. The data extracted and historicized as of May 22, 2023 were integrated with internal information bases, managed by ADM through custom IT tools. The time window considered for the purposes of data analysis includes the historical series, recorded on an annual basis, for the three-year period 2020-2022.
“In 2022 – we read in the report – the gaming sector confirms the positive trend already started in 2021. There is an increase in all gaming dimensions compared to the previous year: +22,39% for Gaming (136 billion), +20,91% for Winnings (115,7 billion), +31,56% for Expenditure (20,3 billion) and +33,40% for the Exchequer (11,2 billion)”.
Below are all the details relating to the gaming sector:
Among the various activities carried out by ADM during 2022, the following operations stand out: