In 2022, the sector public games confirms the positive trend already started in 2021. This is what the Customs and Monopolies Agency certifies with the publication of the Blue Book 2022.

Recording An increment of all game dimensions compared to the previous year: 22,39 percent for Collection, 20,91 percent for Winnings, 31,56 percent for Spending and 33,40 percent for

The state revenue from the Games sector, which constitutes the total amount of taxation and the residual differential between collections, premiums and winnings from games that enter the public coffers, is equal to 11,22 billion euros for 2022. The result increased by 33,40 percent compared to 2021.

The abandonment of the restrictions that characterized the pandemic years has given a boost to the restart of the entire Games sector.

In particular, the increase in the data relating to collection is attributable to a return to physical gaming stations.

Between 2021 and 2022 the ratio between Winnings and Collections decreased slightly, going from 86,08 percent in 2021 to 85,03 percent in 2022. This figure is justified by a return of users to physical gaming on the machines entertainment with less profitable payouts than other types of games.

The ratio between the Treasury and Collection has instead increased from 7,56 percent recorded in 2021 to 8,24 percent in 2022, a figure which is affected by a clear return to the use of entertainment devices, subject to a greater tax levy.

Contribution to the treasury of the various types of games

Analyzing the contribution to the Treasury of the different types of physical and remote gaming, in 2022, it is highlighted that the entertainment equipment sector (AWP, VLT and Comma 7) represents 54,77 percent of state revenues from the sector.

This is followed by numerical games and lotteries which represent 31,98 percent of the tax revenue for the games part and include the "Totalizer numerical games", the "Lotteries", theLotto” and the other fixed-odds number games (“10 e Lotto” and “Million Day”).

Within this category, 46,64 percent of the treasury is attributable to "Lotteries", 32,92 percent from "Lotto” and 20,44 percent from “Totalizer numerical games”.

Betting represents 6,07 percent of the contribution to the treasury and within them 96,64 percent of the total is represented by "Sports-based gaming", followed by "Horse-racing gaming" (2,83 percent ) and the “Betting Exchange” (0,53 percent).

The remaining 7,18 percent is attributable to "Remote skill games" for 74,47 percent and to "Bingo" for 25,53 percent.

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