“Esports are a global phenomenon, it is an activity of a private nature, they are not a sport, they take place through the exercise of negotiating powers and agreements between different protagonists of the supply chain. Legal control rests with the publishers. There…
Esports, a legislative push is needed to open the market
The Supreme Court recognizes the damage suffered by the operators for the disposal of the 'Black Slots'
The Supreme Court of Cassation, with sentence no. 9818/2024, recognized the responsibility of the AAMS (Autonomous Monopolies Administration...
Benevento, 2 thousand euros stolen from slots with duplicate keys: two arrests
Late yesterday evening, the investigators of the Flying Squad of the Benevento Police Headquarters, during...
Spain. Ban on gambling advertising, player registry and loot boxes in government plans
The recent rejection of the Supreme Court on the rules on gambling advertising in Spain,...
Philippines, revenue record for PAGCOR in Q1 2024
The Philippine Amusement and Gaming Corporation (PAGCOR) reported that its total revenue for the first…
HIGHLIGHT GAMES announces a new suite of MotoGP™ games
London-based virtual video and instant win gaming specialist Highlight Games Limited announces…